1.144 class size

A size object represents the size<-width and size<-height of a (rectangular) area. Sizes are often used to communicate about sizes with graphical objects. Most graphical objects interpret sizes in pixel units. Some textual graphical object interpret them in character units.

Both the size<-width and the size<-height of a size may be negative. See class area for details on using negative width/height.

See also
- class point
- class area

1.144.1 Send methods

size ->equal: size
Succeeds if size<-width and size<-height of both size objects are equal.
size ->offset: width=int, height=int
Add width to size<-width and height to size<-height.